At that time we didn't know how ghost were formed. Its hard to find information about ghosts in this forum.The only other thread with "ghost" in its name, Is there ghosts in my city?, defines a ghost and describes its behavior (in reply #3). Now you have a clean save file again with no ghosts. But all you have to do is just edit you save file and reduce your total population number by the number of ghosts you have, and voila. Well you can't really do anything from inside the game. But what if you already got some ghosts, what can you do then? Obviously as has been discovered, the way to prevent it is by having average health. You all know the details of how it happens so I wont repeat it. From what I've understood Ghosts are a result of a mathematical mistake in population calculations by the game. So for the sake of newcomers like myself I'll add the definition of that term in this thread at a later edit.īut for now to my main point. Had to dig in multiple random threads to eventually get the idea. First time I heard it I was totally confused about what the heck that even means! Many references, no explanation. There is no clear thread that explains it. Its hard to find information about ghosts in this forum.
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